Website powered by

Star Wars Battlefront 2 - Tatooine

Here is a selection of the work I did for Star Wars Battlefront II
I worked as a 3D artist on the multiplayer level Tatooine. I was mainly responsible for the architecture on this level.
Planning, high and low poly modeling, textures, materials, technical meshes and outsourcing. I had the pleasure of working with some amazing talented people,
Daniel Sundberg, Joel Zakrisson, Nina Valinger, Andrew Hamilton, Patrick Gladys and Emelie Nilsson just to name a few.